Haven’t done a tutorial in a while, but will do one in the next week on animating images in cycles. In the meantime, I’ve been playing around with zbrush. Here’s a couple of little pieces.
Category Archives: work in progress
OK, I know it has been a terribly long time since I updated anything. I’ve continued having fun with Blender but just haven’t had time to do much here. That is going to change. I want to start on a mini challenge for myself and complete 6 tutorials in 7 days. Below are the tutorials […]
Ok, so I haven’t written in a while. It’s because I’ve felt stuck and have been trying to sort out a few things. I’m working on my first completely original, complex model. It’s of a spider and I’ll post a screenshot later. The problem I’m running into is getting the detail I want and texturing […]
Just a little test of motion tracking. I used the sake set from my tutorial, but didn’t texture it. This is just a test, so not really intended as a final product. I was mostly interested in getting the tracking correct. This is largely based on Sabastian Koeng’s tutorial on compositing that can be found […]