Haven’t done a tutorial in a while, but will do one in the next week on animating images in cycles. In the meantime, I’ve been playing around with zbrush. Here’s a couple of little pieces.
Author Archives: David
So, I’ve taken the elements from my tutorial and have been adding some additional things and doing some additional work on it. Check out the thread on Blender Artists to see how it is coming – http://blenderartists.org/forum/showthread.php?274432-Japanese-sunset I’m not quite sure how much further I’ll take it – I’ll likely set it aside for a [...]
Here is a tutorial on the differences between diffuse, bump, and specular maps and how to use them in cycles. I also show how to use a specular map as a mask to combine multiple materials on one object. Hope you find it useful!
Finally, here is the last installment of the sake set tutorial. There are two videos – one gives a very basic intro to cycles. The second video goes through and shows you how to add materials and lights to the sake set scene. To follow this tutorial, you need the following files: Cherry blossom image [...]
In preparation for the final part of the sake set tutorial, here is a very basic introduction to cycles. This is really geared toward those that have never used cycles before and/or are very new to blender. I go slow and show you how to set up blender to render in cycles, how to set [...]